[The Gnomon Workshop] Character Rigging in Maya for Game Production

Release year : 2021
Manufacturer : The Gnomon Workshop
Manufacturer’s website : https://www.thegnomonworkshop.com/tutorials/character-rigging-in-maya-for-game-production
Author : Taylor Whitsett
Duration : 04:54:02
Handout type : Video tutorial
Language : English, Russian
Description : Learn the basic concepts of character rigs in Maya and learn how to create production-ready, animator-friendly character rigs. This 5-hour workshop from Taylor Whitsett, Technical Animator at Respawn Entertainment, shows you how to apply basic rigging principles to creatively create complex character rigs.
While character rigging can often seem tricky, there’s nothing to worry about; Taylor shares industry-proven techniques from her experience with games like Walking Dead: Saints & Sinners and Medal of Honor: Above and Beyond to help you overcome any challenge.
Follow Taylor as he introduces the fundamental concepts of a rig and outlines the steps to create effective character rigs for games. From creating a pipeline for working with characters to setting up a skeleton and creating controllers, right up to creating automated rigging and animation systems; this workshop details the entire workflow in Maya.
The purpose of this workshop is to give you ideas and concepts that you can apply to any character model for effective results.
Sample files : none
Video format : MP4
ะ’ะธะดะตะพ : MPEG4 Video (H264) 1920×936 30fps 543kbps
Audio : AAC 44100Hz stereo 128kbps – English
Audio : AAC 44100Hz stereo 128kbps – English

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