In this class, I will introduce you to dynamics and simulations in Houdini, to get you up and running quickly and gain an understanding of Dynamics Operators (DOPs). In addition we will also be exploring the basics of fluids by creating a fluid simulation.
In this class we will cover the following along the way all while creating a procedural animation:
Geometry Creation
Particle Creation.
Fluid Simulations.
Lighting Basics.
Mantra Shading and Rendering.
I look forward to introducing you to Houdini and seeing what you can create. I’ll see you in class.
Prerequisite Knowledge: A basic understanding of 3-D concepts. I will walk you through the basics of getting around in Houdini but having an understanding of how 3-D applications work is a plus.
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