Rohan Dalvi – Hard Surface Modeling in Houdini COMPLETE

This training covers the process of building a highly detailed sci-fi power module and it’s surrounding environment entirely from scratch in Houdini. To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS.

This training will also help highlight the advantages of having a procedural system while building complex models and environments. The final chapter will take a look at how to render the scene in Octane Standalone by exporting the scene using Alembic.

Leave a Reply

Hey!

Welcome to Nullpk.com We Stand with Palestine. And here is All content for you to grow your self to next level. so be kind with others & always share with others and Donate

x