Unleash your inner FX monster, and let’s smash some buildings! In this destruction course, students will learn a comprehensive set of skills to develop beautiful work with a high degree of artistic control. This will include fracturing, RBD simulation, dust, debris, and adding details from real-world reference material. However, students will learn more than just the technical setups alone – they’ll also learn about production pipeline considerations, and innovative unique workflows for art-directing damage (both with & without simulation). By the end of the class, students will have a feature-film-quality destruction shot for their demo reel!Week 1 | Boolean / Voronoi Fracturing & Destruction HDAs
Week 2 | Asset Prep / Fracture Workflow, & More HDAs!
Week 3 | Bullet Simulation Setup
Week 4 | Constraints
Week 5 | Additional Detail!
Week 6 | Debris
Week 7 | Windows
Week 8 | DustMATERIALS: Houdini 17
SKILLS LEVEL: Intermediate
PREREQUISITES: Basic working knowledge in Houdini
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