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[Instructor] Zacharias Reinhardt
In this tutorial, Zacharias Reinhardt walks us through the process of creating a realistic nature scene using the Graswald add-on in Blender.
Chapters:
- Introduction
- Graswald add-on overview
- Collecting references using PureRef
- Preparing the scene (car and ground)
- Adding damage to the car
- Adding materials using Cycles Material Vault
- Fisheye lens for the camera
- Adding plants to the ground (Graswald add-on)
- Adding moss to the car (Graswald add-on)
- Adding debris to the car (Graswald add-on)
- Adding trees (The Grove add-on)
- Adding volumetric fog
- Finalizing the scene
- Render settings
- Post processing in Photoshop
- Adding particle effects in Photoshop (PHOTOBASH)
Tutorial:
Graswald Add-on: gumroad.com/a/809284723
Cycles Material Vault: gumroad.com/a/322745459
The Grove (Tree Add-on): thegrove3d.com/
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