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[Instructor] Gleb Alexandrov
In this tutorial, Gleb Alexandrov shares with us his technique to easily create a paint splash effect in Blender using Particles, Force Fields and Metaballs.
Topics covered include:
- Introduction
- Smoke simulation
- Particle system
- The turbulence force field
- The smoke flow force field
- Animate the flow object
- The vortex force field
- Final tweaks to the particle system
- Metaballs
- Convert metaballs to meshes
- The smooth modifier
- Sculpt the meshes
- Shaders and lighting
- Subsurface scattering
- Tone mapping
- Render!
Tutorial:
Download Project Files: creativeshrimp.com/paint-splash.html
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