Welcome to this Blender & After Effects VFX Course
What you will learn?
3D Camera Tracking
Adding 3D objects and Animated Characters to your real world scene
Using Mixamo to import animated characters
Using Bridge to import Quixel Megascans into your scene
Match the lighting of the real world scene
Adding shadow catchers for compositing later
Adding an HDRI for realistic reflections and lighting
Using Render Passes and Cryptomattes
Rendering an EXR Image Sequence
Full Compositing workflow in After Effects
In this exciting course you will learn how to create fantastic worlds by adding 3D objects & characters into any live action scene. We will begin by going step by step through the Camera Tracking process, then we will look at how you can add 3D objects or characters to the scene. You will also learn how to add shadows and how to match the lighting in your 3D scene to the live action footage. Next we will focus on Render Passes and how to render a multilayer EXR sequence, and finally you will learn how to composite these different render passes together using Adobe After Effects.
You will also learn how to use Cryptomattes to easily mask objects to make specific adjustments without re-rendering from Blender. We will do some Rotoscoping, look at how to use TrackMattes, and finally we will color grade the shot, add some film grain to blend everything together, and render your final VFX Shot.
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