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[Instructor] Gleb Alexandrov
In this tutorial by Gleb Alexandrov, we’ll explore some cool tips and tricks for creating an advanced glass material using Cycles in Blender.
Topics covered include:
- Setting up Blender
- Adding HDRi Environment
- Refraction & Dispersion
- Reflection
- Subsurface Scattering and Translucency
- Absorption (Raylength)
- Fake Caustics in Cycles
- Volume Shader
- Roughness
- Speed-up Hack
- Final Tweaks
Tutorial:
Download Project Files: goo.gl/1AA2zN
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