Lessons in This Class
12 Lessons (1h 6m)
- 1. Blender Camera Tracking Masterclass: Introduction 1:38
- 2. Lesson 01: Shooting The Footage 2:04
- 3. Lesson 02: Create Image Sequence 5:20
- 4. Lesson 03: Import Image Sequence 2:25
- 5. Lesson 04: Camera and Lens Setting 3:18
- 6. Lesson 05: Tracker Settings 3:33
- 7. Lesson 06: Adding Trackers 21:47
- 8. Lesson 07: Solving The Camera Track 5:24
- 9. Lesson 08: Refining The Solve 6:02
- 10. Lesson 09: Create Camera and Scene Orientation 9:40
- 11. Lesson 10: Adding Test Objects 4:10
- 12. Conclusion: Thank you for watching 0:29
- All levels
7
Students
—
Projects
About This Class
Thank you for enrolling in this Blender 3D Camera Tracking Masterclass
Camera Tracking is one of the most exciting areas of the Visual Effects pipeline, and it is also the basis for most VFX shots where you have a moving camera.
The purpose of Camera Tracking, is to create a virtual camera that matches the movement of the real world camera exactly. This will allow you to place any 3D object or 3D character seamlessly into your real world scene.
During this course you will learn:
- Best practices when shooting your footage
- How to create an image sequence from the original footage
- How to import that image sequence into Blender
- You will learn all about the virtual camera and lens settings in the tracking workspace
- Different tracker parameters such as pattern size and search size
- You will also learn about the different motion models that Blender offers
- How to add trackers and track different features in your scene
- How to solve the camera track
- Refining you track to get better results
- How to orient the scene correctly
- Adding test objects to the scene to confirm that our track is good
You can download the footage I use in this course from here: A011_11070450_C008.mov.zip
I really hope that you will learn a lot during this course and I look forward to seeing you in the first lesson.
Please reach out if you have any questions.
Leave a Reply