Before you is a course on sculpting clothes in ZBrush.
Topics covered:
Tips and tricks in ZBrush to make clothes look realistic and worn. Practical ways of sculpting a wide range of materials and fabrics in ZBrush. Painting techniques using displacement in Mari and Substance Painter, this will raise the level of believability of sculpting.
The importance of clean topology to achieve the most accurate results. Real-world examples and discussion; familiarity with the limitations of Marvelous Designer, the ability to solve emerging problems.
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